Responsible Technology

Technology is creating zombie children.
“The Screen Zombies”

You can’t miss them. They are everywhere. They are the “Screen Zombies”!!!

Like many people growing up, you had books to read, perhaps a walkman for music, a gameboy for games and a flip phone for short texting. But times have changed. The pervasive nature of modern digital technology has captured the minds of our youth and put them into a fully immersed reality that they would, unfortunately, rather spend time in. Of course, this does not only apply to children. Many adults are glued to their mobile apps and computers to keep up with their friend’s latest social media photo. Where is this all leading?  What can parents do?

ImaginationSpring is addressing this technology immersion topic and has developed methodologies to help parents and children put technology into perspective. We call it Responsible Technology.

It starts with the notion that technology should be a tool that makes us better people and live a better life.The key to Responsible Technology is building the right relationship with technology and the technology you use in your life. We all should realize that technology isn’t going anywhere, so we need to build a better relationship with it.

Like any good relationship both sides should be part of the solution.

Developers of Responsible Technology are not looking to create dependency, addiction, or a stagnant user. 

Users of Responsible Technology need to read the “ingredients” of the technology they are consuming.Realizing that they also need to distinguish what is appropriate and what is just an energy drain for their kid.

Responsible Technology is a concept that needs to be adopted by more companies and demanded by the Parents of todays children.

Some components of “Responsible Technology”

– Use technology to help create things in the real world

– Make us more confident in our own abilities

– Build a community to share creations and ideas that fosters the goodness in people

– Make things that are challenging and fun

– Always view our end user as a person

– Try to build applications that create conversation not isolation

– Always focus on creating a positive process for our user

Our hope at ImaginationSpring is to lead by example and show that you can build responsible products for kids that are still fun, challenging, and profitable.